Going out on a Monday night has taken me a lot longer to recover from than I expected. I guess this means I am old.
Despite this, I still managed to have a great time at this year’s Prince of Arcade showcase/party, an awesome evening of indie games at the Eastern Bloc art gallery, curated and hosted by the Mount Royal Game Society, the fantastic meetup group that’s formed the heart of the indie game scene in Montreal.
What made the evening especially awesome was that I’d actually managed to drag Rick out of the house to join me and introduce him to my new game-making friends. In fact, he actually came home to me and my new friend Alicia, who I had run into randomly earlier at Ubisoft while I was on lunch from my playtest. Her game Lava Launchers had just been added to the Arcade Royale arcade machine and would be playable by the public.
The space consisted of three rooms, one set up with two single player PC games, a great big room with three different multiplayer games projected onto the walls, a bar, and the Arcade Royale arcade machine in the corner, and another room that was too small for me to enter due to the crush of people. There was a also a chill-out room with a nice ambient music game called Un Ep. Rick called it the “make-out room.”
Our favourite games by far were Breakfall’s Starwhal: Just the Tip and the super trippy, but strangely logical Myriad by Erland Grefsrud. I also had fun playing Particle Mace while Rick manically coached me from the sidelines.
All in all, Prince of Arcade was just more evidence of how welcoming, relaxed and enthusiastic the Montreal indie game scene is. And I couldn’t be happier to be a part of it, in whatever peripheral way I can.